Home arrow SeeYou arrow User Interface arrow bad readable bearing in 3D
bad readable bearing in 3D

Author Topic: bad readable bearing in 3D  (Read 3180 times)

Offline vox

  • Newbie
  • *
  • Posts: 1
    • View Profile
bad readable bearing in 3D
« on: March 15, 2009, 12:24:42 am »
In seeyou in 3D my bearing and my callsign of the airplane are bad readeble can this be a bug ?

Offline PeterMillenaar

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: bad readable bearing in 3D
« Reply #1 on: March 18, 2009, 12:17:25 am »
I've got the same problem. It gets worse once you start rotating the view. Looks like if the previous readout of the bearing/heading is overwritten by the new value. After a while there are hundreds of values through eachother making it unreadable. Same for the competition numbers.

I'm using Vista 32-bit with a ATI Radeon HD4850 Graphics card. I think there's a problem with the OpenGL graphics support. Still don't know how to fix it...

Regards,
Peter Millenaar.

Offline PeterMillenaar

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: bad readable bearing in 3D
« Reply #2 on: March 18, 2009, 12:20:49 am »
Also see: http://www.naviter.si/component/option,com_smf/Itemid,238/topic,3203.0
Doesn't fix the problem for me. And I can't keep switching from 32-bit colors to 16-bit everytime I run SeeYou.